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Fight Animals For Brainrot🐒

Fight Animals For Brainrot🐒

A Roblox experience owned by _epic.

SimulatorENidleupgradeanimal combat

Description (written by the developer; not a statement by this register)

🔥 Welcome to Fight Animals For Brainrot 😈 ⚔️ Battle Through stages of animals and prove your strength! 💥 Upgrade your Damage, Health, and Speed to survive! 🏆 Destroy the Brainrots on stage to be able to STEAL! ⬇️ The further you go… the stronger the Animals… The stronger the Brainrots... and the better the rewards! 🧠 Collect rare Brainrots and bring them back to your base 💰 They generate money for you automatically! 📈 Upgrade your Brainrots to earn even MORE cash 😴 Earn money even while you're OFFLINE! 👑 How far can YOU go? Start fighting now!

Last updated by the developer 26 Jul 2026, 09:59 UTC.

0
playing (measured 11 Aug 2026, 07:33 UTC)
4,006
lifetime visits
91%
liked (10 👍 / 1 👎)
12
favourites (3.0 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
799 R$
Flying Cloud
399 R$
Rainbow Coil
399 R$
V.I.P
399 R$
4XMoney
379 R$
Golden Coil
349 R$
2X Damage
339 R$
Gravity Coil
319 R$
Heal Coil
239 R$
Admin Slap
229 R$
OP Pack
199 R$
Legendary Pack
159 R$
Double Health
159 R$
ProPack
79 R$
StarterPack
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

U · other364 · 0.00% win
R · other363 · 0.00% win
N · other362 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.