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Climb Ladders for Brainrots!

Climb Ladders for Brainrots!

A Roblox experience owned by %ccu.

ObbyENclimbingrebirthbrainrot meme

Climb Ladders for Brainrots! is an obby experience created on 2026-04-06. It has 4,246,921 lifetime visits and 8,322 favorites. Currently, 96 players are active. The game holds a 97% like percentage. Players climb ladders to collect items and upgrade equipment.

Description (written by the developer; not a statement by this register)

Climb Ladders for Brainrots 🧠🪜 Use your ladder to climb a huge mountain and collect rare Brainrots! But be careful — enemies are guarding them, and they won’t let you take the Brainrots easily. Pick up Brainrots to earn money, then use your cash to upgrade your ladder, make it longer, climb faster, and reach higher places. Rebirth to unlock even better ladders and become stronger every time! Can you climb to the top and collect them all? 🪜 Climb the mountain 🧠 Collect Brainrots 💰 Earn money ⚡ Upgrade your ladder 🔁 Rebirth for better ladders ⚠️ Avoid dangerous enemies

Last updated by the developer 19 Jul 2026, 00:09 UTC.

96
playing (measured 10 Aug 2026, 14:30 UTC)
4,246,921
lifetime visits
97%
liked (7,037 👍 / 184 👎)
9,432
favourites (2.2 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3040first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked13 September 2026 — 97 % liked23 September 2026 — 97 % liked3 October 2026 — 97 % liked13 October 2026 — 97 % liked23 October 2026 — 97 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:0697no change
13 Oct 2026, 03:0697no change
3 Oct 2026, 03:0597no change
23 Sept 2026, 03:0597no change
13 Sept 2026, 03:0597no change
3 Sept 2026, 03:0497no change
24 Aug 2026, 03:0397no change
14 Aug 2026, 03:0297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.