Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Players vs Giants

Players vs Giants

A Roblox experience owned by New Game Product Studios.

SurvivalENsurvivalasymmetric multiplayerswat gear

Description (written by the developer; not a statement by this register)

Giants vs Players UPDATE EVERY 100 LIKES!!! Giants vs Players is an action-packed survival game ⚔️🔥. A few players become powerful giants 🗿, while everyone else must team up to survive and take them down 🤝💥. 💥 Earn kills to unlock: 🔫 Powerful guns 🦾 Stronger armor 🚨 Exclusive SWAT gear ⚡ Gear up: 🔫 Grab your weapons 🛡️ Equip your strongest armor 🚔 Deploy as a SWAT member with special gear As a giant, dominate the battlefield with massive strength 💪, crushing attacks 👣, and powerful abilities . As a player, use speed ⚡, strategy 🧠, and teamwork to survive and fight back 🏃‍♂️🎯. ❌ Don’t get caught… …or become 🔥 A GIANT 🔥 🎁 Join the group for +10 Health ❤️ Owners : NinjaDimeGamer33 & Jopsterdopster

Last updated by the developer 19 Jul 2026, 21:38 UTC.

0
playing (measured 15 Aug 2026, 00:37 UTC)
3,304
lifetime visits
81%
liked (13 👍 / 3 👎)
16
favourites (4.8 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 00:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Minigun
999 R$
Spacegun
299 R$
2x Damage
299 R$
S.W.A.T. Pass
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome816 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.