Dear Future Me..
A Roblox experience owned by Bad games 2.0..
Social & hangoutENsocialcreativenote-taking
Description (written by the developer; not a statement by this register)
Place sticky notes on walls and the ground, share messages, and explore what other players have written. Like , favorite , and revisit your favorite notes anytime. Come back later to visit your old notes, relive moments, and keep memories of the past. Watch how your thoughts change over time and build your own timeline of messages. Everyone has a diffrent story, come tell us yours. 💭 Inspired by the idea behind FutureMe. How to get free rewards: Be a Premium member ( + 5 notes, 3 giant) join the group (+4 notes, 2 big, 2 giant) enter code 'dearfutureme' (+2 notes, 1 big, 1 giant) find secrets around the map (When you find one it will be much appreciated if you keep it secret) follow playkael / 1083929753 ( +3 notes, 2 big, 1 giant) https://www.roblox.com/users/1083929753/profile
Last updated by the developer 18 Jun 2026, 19:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 06:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.