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Dear Future Me..

Dear Future Me..

A Roblox experience owned by Bad games 2.0..

Social & hangoutENsocialcreativenote-taking

Description (written by the developer; not a statement by this register)

Place sticky notes on walls and the ground, share messages, and explore what other players have written. Like , favorite , and revisit your favorite notes anytime. Come back later to visit your old notes, relive moments, and keep memories of the past. Watch how your thoughts change over time and build your own timeline of messages. Everyone has a diffrent story, come tell us yours. 💭 Inspired by the idea behind FutureMe. How to get free rewards: Be a Premium member ( + 5 notes, 3 giant) join the group (+4 notes, 2 big, 2 giant) enter code 'dearfutureme' (+2 notes, 1 big, 1 giant) find secrets around the map (When you find one it will be much appreciated if you keep it secret) follow playkael / 1083929753 ( +3 notes, 2 big, 1 giant) https://www.roblox.com/users/1083929753/profile

Last updated by the developer 18 Jun 2026, 19:04 UTC.

0
playing (measured 23 Aug 2026, 06:15 UTC)
5,306
lifetime visits
91%
liked (31 👍 / 3 👎)
217
favourites (40.9 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 06:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
+20 notes
219 R$
+10 more notes
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,319 · 0.00% win
Placed your first note · other1,844 · 0.00% win
You read 10 notes · collection1,531 · 0.00% win
You read 50 notes · collection306 · 0.00% win
Shhh he might hear you · secret248 · 0.00% win
Take a seat · other135 · 0.00% win
You read 100 notes · collection103 · 0.00% win
They wont stop staring · other88 · 0.00% win
Found the secret rig · secret86 · 0.00% win
They Never Stopped Dancing · other79 · 0.00% win
You placed 10 notes · collection42 · 0.00% win
You found the secret Bloxy Cola · secret12 · 0.00% win
Dance Off · other11 · 0.00% win
get 5 likes on a single note · other10 · 0.00% win
Get 50 likes on a single note · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.523 August 2026 — 92 % liked2 September 2026 — 92 % liked22 October 2026 — 91 % liked23 August 202622 October 2026
3 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 06:1791-1
2 Sept 2026, 06:1592no change
23 Aug 2026, 06:1592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.