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Performance Center

Performance Center

A Roblox experience owned by WWE On Roblox!.

RoleplayENWWENXTRoleplay

Description (written by the developer; not a statement by this register)

🏟️ Welcome to the WWE Performance Center! 💥 Step into the heart of WWE’s future with the official WWE Performance Center on Roblox — where tomorrow’s Superstars are born and legends begin their journey! 🌟 🎤 Cut fiery promos, 💪 train in the Performance Center, and 🔥 compete under the bright lights of NXT. From unforgettable TakeOver events to weekly high-octane matches, the NXT Arena is your stage to rise, shine, and dominate. 👊 Features: ⚡ Authentic entrances & stage design 🥇 Live weekly shows & TakeOver events 🤼 Train with other players! 🎮 Roleplay, train, or compete in full gear 🏆 Path to joining the main WWE roster Whether you're chasing gold or just love the thrill of the ring, NXT Arena delivers the action, energy, and intensity of WWE — all in Roblox form.

Last updated by the developer 27 May 2026, 23:19 UTC.

0
playing (measured 10 Aug 2026, 16:38 UTC)
1,846
lifetime visits
100%
liked (11 👍 / 0 👎)
24
favourites (13.0 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Superstar Tryout
250 R$
ID Championship
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10019 August 2026 — 100 % liked8 September 2026 — 100 % liked18 October 2026 — 100 % liked19 August 202618 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 08:08100no change
8 Sept 2026, 01:18100no change
19 Aug 2026, 00:20100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.