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[🌊] Anime Slayer

[🌊] Anime Slayer

A Roblox experience owned by LDS III.

SimulatorENanimeclickerslayer

[🌊] Anime Slayer is a simulator experience created on 2026-04-07. The game has recorded 4,645,319 lifetime visits and holds 47,591 favorites. Currently, one user is playing. The experience maintains a 98% like percentage. It is categorized under the simulator genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

Welcome to Anime Slayer! Release Code: ABC, AS Click to Gain Power! ⚡ Defeat Enemies! 🤛 Earn Coins! 🪙 Get Blade! ⚔️ Summon Units! ⭐ Explore Worlds! 🌎 Beta version, so there may be more bugs.

Last updated by the developer 22 Jul 2026, 03:25 UTC.

1
playing (measured 10 Aug 2026, 14:16 UTC)
4,645,319
lifetime visits
98%
liked (37,229 👍 / 665 👎)
47,468
favourites (10.2 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:162first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Lucky
799 R$
Mega Storage
399 R$
+2 Units Equip
399 R$
-Dual Blades
399 R$
x2 Power
299 R$
Super Lucky
299 R$
x2 Coins
299 R$
VIP
299 R$
Fast Summon
199 R$
+3 Units Summon
199 R$
Lucky
99 R$
Small Storage
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:1698no change
24 Aug 2026, 02:1598no change
14 Aug 2026, 02:0898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.