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[🌊] Anime Slayer

[🌊] Anime Slayer

A Roblox experience owned by LDS III.

SimulatorENanimeclickerslayer

[🌊] Anime Slayer is a simulator experience created on 2026-04-07. The game has recorded 4,645,319 lifetime visits and holds 47,591 favorites. Currently, one user is playing. The experience maintains a 98% like percentage. It is categorized under the simulator genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

Welcome to Anime Slayer! Release Code: ABC, AS Click to Gain Power! ⚑ Defeat Enemies! πŸ€› Earn Coins! πŸͺ™ Get Blade! βš”οΈ Summon Units! ⭐ Explore Worlds! 🌎 Beta version, so there may be more bugs.

Last updated by the developer 22 Jul 2026, 03:25 UTC.

1
playing (measured 10 Aug 2026, 14:16 UTC)
4,645,319
lifetime visits
98%
liked (37,204 πŸ‘ / 718 πŸ‘Ž)
47,155
favourites (10.2 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:162first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Mega Lucky
799 R$
-Dual Blades
399 R$
+2 Units Equip
399 R$
Mega Storage
399 R$
VIP
299 R$
x2 Power
299 R$
Super Lucky
299 R$
x2 Coins
299 R$
+3 Units Summon
199 R$
Fast Summon
199 R$
Lucky
99 R$
Small Storage
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9814 August 2026 β€” 98 % liked24 August 2026 β€” 98 % liked3 September 2026 β€” 98 % liked13 September 2026 β€” 98 % liked23 September 2026 β€” 98 % liked3 October 2026 β€” 98 % liked13 October 2026 β€” 98 % liked23 October 2026 β€” 98 % liked2 November 2026 β€” 98 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:2398no change
23 Oct 2026, 02:2298no change
13 Oct 2026, 02:2198no change
3 Oct 2026, 02:2098no change
23 Sept 2026, 02:1998no change
13 Sept 2026, 02:1998no change
3 Sept 2026, 02:1698no change
24 Aug 2026, 02:1598no change
14 Aug 2026, 02:0898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.