Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
[๐Ÿ’š190+] MESH ZEPETO OUTFITS

[๐Ÿ’š190+] MESH ZEPETO OUTFITS

A Roblox experience owned by Drip Embassy.

RoleplayENfashionUGCoutfit customization

Description (written by the developer; not a statement by this register)

โ—† Browse through already created outfits! โ—† Any items you purchase are added directly to your inventory. โ—† We donโ€™t own most UGC or outfits โ€” all credit goes to the original creators. โ—† If youโ€™d like an outfit removed, please message us on our group wall. Players are fully responsible for their actions while playing. Misuse of animations, inappropriate behavior, or attempts to bypass moderation systems are strictly prohibited and may result in moderation actions.

Last updated by the developer 9 Aug 2026, 22:50 UTC.

0
playing (measured 10 Aug 2026, 17:35 UTC)
349,431
lifetime visits
81%
liked (232 ๐Ÿ‘ / 54 ๐Ÿ‘Ž)
26,063
favourites (74.6 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:358first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

10
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome160,058 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

808180.515 August 2026 โ€” 80 % liked25 August 2026 โ€” 80 % liked4 September 2026 โ€” 81 % liked14 September 2026 โ€” 81 % liked24 September 2026 โ€” 81 % liked4 October 2026 โ€” 81 % liked24 October 2026 โ€” 81 % liked3 November 2026 โ€” 81 % liked15 August 20263 November 2026
8 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 80โ€“81 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 04:0081no change
24 Oct 2026, 03:5381no change
4 Oct 2026, 03:5281no change
24 Sept 2026, 03:5181no change
14 Sept 2026, 02:0681no change
4 Sept 2026, 02:0581+1
25 Aug 2026, 00:0780no change
15 Aug 2026, 00:0380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.