Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
CLIMB THE DEMON SLAYER TOWER!

CLIMB THE DEMON SLAYER TOWER!

A Roblox experience owned by DAYI STUDIOS.

ObbyENDemon SlayerParkourAnime

Description (written by the developer; not a statement by this register)

⛩️ CHILL ANIME TOWER ⛩️ Welcome to the most relaxing Anime Parkour on Roblox! 🌸 Can you reach the top and unlock all the LEGENDARY rewards? [UPDATE]: 🌈 RAINBOW AURA GAMEPASS IS NOW LIVE! 🌈 🎁 REWARDS AT THE TOP: 🌸 NEZUKO PET - Your cute companion! ⚡ ZENITSU COIL - Dash and jump like a lightning bolt! 🍃 SAKURA TRAIL - Leave a trail of flowers behind! 🔥 RENGOKU SWORD - Unleash the fire dash! ✨ HOW TO PLAY: Reach the top of the tower! 🏃‍♂️ Stay in the game to unlock FREE rewards! ⏳ Equip your items and flex on your friends! 😎 Get the RAINBOW AURA for only 10 ROBUX! 🌈 👍 LIKE TARGETS: 500 LIKES = 10 NEW STAGES! 🚀 1000 LIKES = NEW SECRET ANIME REWARD! 🎁 Please 👍 LIKE and ⭐ FAVORITE if you enjoy the game! It helps a lot! Tags: Anime, Obby, Tower, Parkour, Demon Slayer, Nezuko, Rengoku, Zenitsu, Easy, Chill, Fun, Rainbow, Aura, Pet, Simulator, Platformer.

Last updated by the developer 20 Apr 2026, 04:25 UTC.

0
playing (measured 1 Sept 2026, 21:15 UTC)
1,853
lifetime visits
33%
liked (1 👍 / 2 👎)
8
favourites (4.3 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 21:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Aura
1,018 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.