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Untitled Experience

Untitled Experience

A Roblox experience owned by Pumpkin's UGC.

Last updated by the developer 10 Aug 2026, 21:00 UTC.

0
playing (measured 11 Aug 2026, 08:05 UTC)
293
lifetime visits
90%
liked (43 👍 / 5 👎)
66
favourites (225.3 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Headless - Dynamic Bundle
149 R$
Happy Face - Dynamic Face
49 R$
Fiery Horns
49 R$
Frozen Horns
49 R$
Clockwork Golden Shades
39 R$
Ice Valk
39 R$
Emerald Valk
39 R$
Black Valk
39 R$
Clockwork Headphones
39 R$
Workclock's Headphones
39 R$
Clockwork Shades
39 R$
Gold Clockwork Headphones
39 R$
Workclock's Shades
39 R$
Silver King
39 R$
Poisoned Horns
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

879490.522 August 2026 — 94 % liked2 September 2026 — 87 % liked12 September 2026 — 90 % liked9022 August 202612 September 2026
3 measurements spanning 21 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Sept 2026, 06:4890+3
2 Sept 2026, 00:4987-7
22 Aug 2026, 14:5394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.