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[OLD VERSION] Highest Roller Coaster on Roblox

[OLD VERSION] Highest Roller Coaster on Roblox

A Roblox experience owned by Daky Creations.

TycoonENroller coasterold versionsimulation

[OLD VERSION] Highest Roller Coaster on Roblox is a tycoon experience created on 2026-04-07. The game records 801,173 lifetime visits and 868 favorites. Currently, 42 players are active. The title holds an 82% like percentage. This version is marked as the old iteration and will not receive updates.

Description (written by the developer; not a statement by this register)

This is the old version of the Highest Roller Coaster on Roblox. This game will not be updated. Newest version: https://www.roblox.com/games/13017078249/Highest-Roller-Coaster-on-Roblox

Last updated by the developer 7 Apr 2026, 18:58 UTC.

42
playing (measured 10 Aug 2026, 16:07 UTC)
801,173
lifetime visits
81%
liked (232 👍 / 56 👎)
1,348
favourites (1.7 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0727first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808381.514 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked13 September 2026 — 83 % liked23 September 2026 — 82 % liked3 October 2026 — 81 % liked13 October 2026 — 80 % liked23 October 2026 — 81 % liked8114 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:2381+1
13 Oct 2026, 20:2280-1
3 Oct 2026, 20:2181-1
23 Sept 2026, 20:2082-1
13 Sept 2026, 19:3383+1
3 Sept 2026, 19:2182no change
24 Aug 2026, 17:3482no change
14 Aug 2026, 17:3482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.