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🏨 Work at a Hotel! 🏨 | Nova Island

🏨 Work at a Hotel! 🏨 | Nova Island

A Roblox experience owned by Nova Hotels X.

RoleplayENhotel simulationroleplaymanagement

🏨 Work at a Hotel! 🏨 | Nova Island is a roleplay experience created on 2019-01-20. The game has accumulated 8,248,012 lifetime visits and 42,689 favorites. Currently, zero users are playing. The experience holds a 66% like percentage. No maximum player count or specific server size metrics are provided in the available data.

Description (written by the developer; not a statement by this register)

**FREE VIP SERVERS** **NEXT MASSIVE UPDATE AT 15,000 LIKES!** 🌞 Welcome to Nova Hotels! 🌞 πŸ™‚ At Nova Hotels, we strive to provide our guests with the best stay possible. With our luxurious rooms, to a cafe to a full on waterpark, with international slides, we can assure all guests will enjoy their stays. πŸ™‚ πŸ‘‹ Nova Hotels. "Your key to happiness" πŸ‘‹ πŸ˜„ Thanks to all our staff members, for making this experience possible! πŸ˜„ The best hotel on Roblox*ππ”π˜ π†π€πŒπ„-𝐏𝐀𝐒𝐒𝐄𝐒 𝐈𝐍 𝐓𝐇𝐄 π’π“πŽπ‘π„!*↑↑↑! πŸ’» Socials: πŸ’» πŸ—¨οΈ Chat Server: Check the "Socials" tab! πŸ—¨οΈ ❕ Group: https://www.roblox.com/groups/group.aspx?gid=4683371 ❕ ❀️ Thank you for visiting Nova Hotels❣️ We hope to see you again soon! ❀️ HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL HOTEL

Last updated by the developer 14 Feb 2026, 01:26 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
8,248,012
lifetime visits
66%
liked (15,339 πŸ‘ / 7,988 πŸ‘Ž)
42,686
favourites (5.2 per 1k visits)
20 January 2019
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! Β· welcome3,701,015 Β· 0.00% win
You found Egg #9! Β· collection18,774 Β· 0.00% win
You found Egg #4! Β· collection15,936 Β· 0.00% win
You found Egg #10! Β· collection15,614 Β· 0.00% win
You found Egg #7! Β· collection14,034 Β· 0.00% win
You found Egg #11! Β· collection9,171 Β· 0.00% win
You met the creator! Β· other8,372 Β· 0.00% win
You found Egg #8! Β· collection8,227 Β· 0.00% win
You found Egg #5! Β· collection7,500 Β· 0.00% win
You found Egg #3! Β· collection6,316 Β· 0.00% win
You found Egg #1! Β· collection6,128 Β· 0.00% win
You found Egg #2! Β· collection5,753 Β· 0.00% win
You found the final Egg! Β· collection3,308 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6613 August 2026 β€” 66 % liked23 August 2026 β€” 66 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:3766no change
13 Aug 2026, 21:3666first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.