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Badge Hunt

Badge Hunt

A Roblox experience owned by The Rests.

AdventureENcollectiblesexplorationsimple mechanics

Description (written by the developer; not a statement by this register)

Hunt of Badge

Last updated by the developer 12 Aug 2026, 13:27 UTC.

0
playing (measured 12 Aug 2026, 16:05 UTC)
14,746
lifetime visits
59%
liked (27 👍 / 19 👎)
78
favourites (5.3 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

test
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

yarrrrr · other48 · 0.00% win
??? · other40 · 0.00% win
egg.png · collection33 · 0.00% win
1x1x1x1 · other28 · 0.00% win
ROBLOX · other23 · 0.00% win
ship · other21 · 0.00% win
ROBLOX_Developer · other16 · 0.00% win
Oh my... · other9 · 0.00% win
Seven... · progression7 · 0.00% win
Boo! · other6 · 0.00% win
CLASSIC! · other4 · 0.00% win
hat stack! · other0 · 0.00% win
??? · other0 · 0.00% win
all of them · collection0 · 0.00% win
#3 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

596059.516 August 2026 — 60 % liked26 August 2026 — 60 % liked5 September 2026 — 59 % liked16 August 20265 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 18:1959-1
26 Aug 2026, 18:1760no change
16 Aug 2026, 18:1660first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.