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yazuki inn 4

yazuki inn 4

A Roblox experience owned by ひろのお部屋.

RoleplayENhot springinnjapan

Description (written by the developer; not a statement by this register)

A hot spring inn that was suddenly revived somewhere in Japan Please be slow! Graphics above 7 are strongly recommended.

Last updated by the developer 18 Jun 2026, 07:46 UTC.

0
playing (measured 11 Aug 2026, 08:02 UTC)
2,573
lifetime visits
100%
liked (25 👍 / 0 👎)
62
favourites (24.1 per 1k visits)
8 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

500!?ありがとうございます😭
500 R$
100!ありがとうございます!!
100 R$
50!
50 R$
10
10 R$
5
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,559 · 100.0% win
Enter Hot Spring · progression690 · 76.0% win
Stay in Room · other507 · 52.0% win
??? · secret31 · 8.0% win
Meet the Developer · social28 · 12.0% win
Found · collection21 · 8.0% win
Memory · progression19 · 4.0% win
meow · secret14 · 4.0% win
Play for 10 minutes · other11 · 20.0% win
Play for 30 minutes · other7 · 12.0% win
Play for 1 hour · other4 · 0.00% win
Play for 5 hours!? · other3 · 0.00% win
Play for 3 hours! · other3 · 0.00% win
Mystery Man · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10018 August 2026 — 100 % liked28 August 2026 — 100 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 14:36100no change
18 Aug 2026, 14:22100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.