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Anishift [ Umamusume Update ]

Anishift [ Umamusume Update ]

A Roblox experience owned by [ AAO ] Anishift Anime Outfits.

RoleplayENfashionoutfit customizationumamusume

Description (written by the developer; not a statement by this register)

🎉 Welcome to Anishift 🎉 👗 Everything you purchase can instantly replace your outfit ✨ Many new costumes are coming soon

Last updated by the developer 22 Aug 2026, 22:56 UTC.

1
playing (measured 23 Aug 2026, 11:50 UTC)
665
lifetime visits
87%
liked (101 👍 / 15 👎)
1,441
favourites (2166.9 per 1k visits)
8 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 11:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome ! · welcome5,999 · 100.0% win
thank you · other910 · 31.7% win
Welcome to Communitie · welcome614 · 23.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

60887423 August 2026 — 60 % liked2 September 2026 — 71 % liked12 September 2026 — 88 % liked22 September 2026 — 86 % liked2 October 2026 — 85 % liked12 October 2026 — 86 % liked22 October 2026 — 87 % liked8723 August 202622 October 2026
7 measurements spanning 60 days, net +27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 11:5387+1
12 Oct 2026, 11:5386+1
2 Oct 2026, 11:5285-1
22 Sept 2026, 11:5286-2
12 Sept 2026, 11:5188+17
2 Sept 2026, 11:5171+11
23 Aug 2026, 11:5160first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.