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Aloof's Grabpack [UPDATE 2]

Aloof's Grabpack [UPDATE 2]

A Roblox experience owned by AloofStudios.

HorrorENhorrorpuzzlepoppy playtime

Description (written by the developer; not a statement by this register)

Try a fan-recreation of Mob Entertainments "GrabPack" ⚠️ This game is currently in BETA. Bugs and unfinished features are expected. If you find any issues, please report them in our AloofStudios group. Latest Update : • Mobile Support • Single Player (multiplayer soon) • Maps • Tweaked GrabPack Credits : • MOB Entertainment — Original assets & inspiration • Neytroz Studios — Magnet models • Bsdha — Hand models Join AloofStudios for updates, sneak peeks, and announcements! This is a fan-made project inspired by Poppy Playtime and is not affiliated with MOB Entertainment. tags : grabpack , poppy playtime , horror , new , grabpack 3.0 , chapter 5 , puzzle , spooky , scary

Last updated by the developer 30 Jul 2026, 19:30 UTC.

0
playing (measured 27 Aug 2026, 08:08 UTC)
961
lifetime visits
63%
liked (5 👍 / 3 👎)
8
favourites (8.3 per 1k visits)
8 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 08:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome50 · 0.00% win
Huggy! · other10 · 0.00% win
Tester · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63716727 August 2026 — 67 % liked6 September 2026 — 71 % liked16 September 2026 — 63 % liked27 August 202616 September 2026
3 measurements spanning 20 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 08:1663-8
6 Sept 2026, 08:1571+4
27 Aug 2026, 08:1567first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.