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Steal A Sour Patch Kids Chews

Steal A Sour Patch Kids Chews

A Roblox experience owned by Sour Patch Kids.

ObbyENstealthcandy collectionlicensed IP

Steal A Sour Patch Kids Chews is an obby experience created on 2026-04-08. It has recorded 1,194,641 lifetime visits and 2,817 favorites. Currently, 10 players are active. The experience holds an 83% like percentage. It is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

This experience is an ad for SOUR PATCH KIDS exclusively available for Players aged 13+ Chews! 👋Welcome to Steal A SOUR PATCH KIDS Chews! Watch out for mischievous Sour Patch Kids guards! Sneak around and steal Sour Patch Kids candies without alerting the guards! 🤫 Run away when they start chasing you! 🏃‍♂️ Survive and collect as many Candies as possible! 🐈 Level up your Candies to earn UGC! 🤑 Make sure to like the game and join our group for more updates! SOUR PATCH KIDS® are trademarks of Mondelēz International group. SOUR PATCH KIDS products and flavors visualized in the game are available online and in stores throughout the United States with full nutrition information available.

Last updated by the developer 27 Jun 2026, 01:46 UTC.

10
playing (measured 10 Aug 2026, 15:08 UTC)
1,194,641
lifetime visits
83%
liked (1,284 👍 / 269 👎)
2,853
favourites (2.4 per 1k visits)
8 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:086first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Chews-UGC 1 · other37,464 · 10.3% win
Chews-UGC 2 · other20,012 · 5.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:0783no change
14 Aug 2026, 14:0783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.