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WOODS VOICE CHAT [NEW]

WOODS VOICE CHAT [NEW]

A Roblox experience owned by Pantai Indo.

Social & hangoutENvoice chathangoutnature

Description (written by the developer; not a statement by this register)

Welcome to Woods - Healing blooms through every conversation. Step into a peaceful forest hangout where you can relax, explore, and meet new people. Take a break from the noise, enjoy the calm nature atmosphere, and let simple conversations turn into meaningful moments. Sit under the trees, walk along the forest paths, relax by the lake, make new friends, or just enjoy the quiet scenery. Woods is a place to breathe, talk, and feel at home. 🌿 Relax in a cozy Hutan & Danau 💬 Talk and connect with other players 🥾Explore peaceful nature spots 🍃 Heal, chill, and make memories Your quiet place to rest, connect, and bloom. Tags: Voice Chat, Hangout, Indo, Social, Hutan, Danau, Alam, Pantai, Camp, Cabin, Relapse, Mount, MT

Last updated by the developer 9 Aug 2026, 06:47 UTC.

4
playing (measured 10 Aug 2026, 14:47 UTC)
18,212
lifetime visits
85%
liked (66 👍 / 12 👎)
48
favourites (2.6 per 1k visits)
8 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Baling-Baling
7 R$
Gerobak
7 R$
Banana
7 R$
Fishing Rod
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Woods Voice Chat! · welcome1,246 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.516 August 2026 — 84 % liked26 August 2026 — 85 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 15:1885+1
16 Aug 2026, 15:1684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.