Dialed
A Roblox experience owned by Nothing Official Studio.
PuzzleENcolor matchingcompetitive rankingmemory test
Description (written by the developer; not a statement by this register)
Think you know color? Prove it. You get shown a color, you memorize it and then you recreate it from scratch using three sliders. Sounds easy until you realize how wrong your brain can be. 5 rounds. 3 sliders. 0 room for error. What's inside: 🎮 Solo, Daily Challenges, Private Lobbies (up to 20 players), Ranked 1v1s 📈 Full ranked system: Climb from Bronze to the legendary "Dialed" rank 🎨 3 difficulty modes: Easy gives you time, Extreme gives you 1 second to memorize 💎 Earn gems, unlock slider skins, animated backgrounds, titles & more 🏆 5+ badges, leaderboards, daily challenges Ranked mode: Queue up, get matched, prove you see color better than your opponent. Climb through 9 ranks with divisions. Reach Dialed and you're literally top tier. Multiplayer: Create a room, send the code, play with friends. Customize rounds, difficulty, and watch everyone struggle on the same colors. Works on PC, mobile & console. ⚠️ Still in BETA Inspired by Dialed How dialed are you?
Last updated by the developer 5 Jun 2026, 19:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 09:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 09:01 | 93 | no change |
| 16 Aug 2026, 09:00 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.