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Climb Running Head Tower

Climb Running Head Tower

A Roblox experience owned by Epic Climb Games.

HorrorENhorror chasetower climbsurvival

Climb Running Head Tower is a horror experience created on 2026-04-09. It currently has 46 players online, 1,720,087 lifetime visits, and 195,669 favorites. The game holds a 56% like percentage. Players navigate a tower while avoiding a chasing entity across multiple stages.

Description (written by the developer; not a statement by this register)

👋 Welcome to Climb Running Head Tower ❓ Do you have what it takes to reach the top… or will you get caught? Join the group for free BAT! https://www.roblox.com/communities/768806511 🛠️ Next Update: ❓ 💡 A creepy entity known as the Running Head hunts players inside a cursed tower, constantly chasing anyone who tries to climb. Your goal is simple—reach the top while avoiding it at all costs. Each stage becomes more intense, introducing faster heads, harder paths, and less time to react. Survive the chase and escape to win. Tags: Running Head, Horror, Scary, Monster, Chase, Multiplayer, Jumpscare, Survival, Tower, Climb, Obby, Cursed

Last updated by the developer 14 Jun 2026, 14:13 UTC.

46
playing (measured 10 Aug 2026, 15:07 UTC)
1,720,087
lifetime visits
56%
liked (108 👍 / 85 👎)
201,478
favourites (117.1 per 1k visits)
9 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:078first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
499 R$
Golden Carpet
399 R$
[INF] Infinite Tasers
299 R$
67 Slap [LIMITED]
67 R$
Speed Coil
29 R$
Gravity Coil
29 R$
Default Slap [OP]
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,092,681 · 100.0% win
Dirty Tiles · other999,256 · 100.0% win
Metal Tiles · collection510,452 · 93.9% win
Broken Tiles · other275,786 · 42.6% win
Grassy · other160,564 · 17.9% win
Dirty Scratches · other79,707 · 8.4% win
Raw Floor · other43,122 · 4.1% win
End · progression28,274 · 2.4% win
Secret Room · secret1,371 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5614 August 2026 — 56 % liked24 August 2026 — 56 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:0656no change
14 Aug 2026, 11:0656first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.