Fish And Monsters!
A Roblox experience owned by Losi Studio.
SimulatorENfishingsea monster raidsexploration
Fish And Monsters! is a simulator experience created on 2026-04-09. It has accumulated 2,239,522 lifetime visits and 4,754 favorites. Currently, 257 users are playing. The game holds an 86% like percentage. Players engage in fishing, exploration, and raid mechanics within the simulator genre.
Description (written by the developer; not a statement by this register)
Cast your line, explore the ocean, and collect rare fish with unique mutations. Sail across different islands, discover hidden treasures, complete quests, and take on exciting challenges to become a legendary fisher! 🍀 Collect from tons of unique fish variations 🎣 Fish with your friends ⛵ Sail the seas and explore new islands [10+ islands] 🐟 Catch rare and mutated fish [Over 250+ fish] 🦈 Join epic Sea Monster Raids 💰 Hunt for hidden treasures 📜 Complete quests & challenges 🎉 Weekly updates and special events [HOW TO FISH] • Click to charge up your cast • Wait for a bite • Click as fast as you can to reel it in • Fill the progress bar to catch your fish New content arrives every week, including limited fish, special events, new challenges, sea monster raids, treasure hunts, and more surprises from the sea. The game is still new, if you see any bugs please let us know! ⭐ Remember to join the group and send feedback! Grab your rod, sail out, and see what you can catch!
Last updated by the developer 23 Aug 2026, 17:16 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 19:50 | 91 | -22 |
| 23 Aug 2026, 18:50 | 113 | -11 |
| 23 Aug 2026, 17:50 | 124 | +5 |
| 23 Aug 2026, 16:50 | 119 | +2 |
| 23 Aug 2026, 15:50 | 117 | -6 |
| 23 Aug 2026, 14:50 | 123 | -22 |
| 23 Aug 2026, 13:50 | 145 | -7 |
| 23 Aug 2026, 12:50 | 152 | -14 |
| 23 Aug 2026, 11:50 | 166 | +14 |
| 23 Aug 2026, 10:50 | 152 | +19 |
| 23 Aug 2026, 09:50 | 133 | +9 |
| 23 Aug 2026, 08:50 | 124 | no change |
| 23 Aug 2026, 07:50 | 124 | -9 |
| 23 Aug 2026, 06:50 | 133 | +4 |
| 23 Aug 2026, 05:50 | 129 | -2 |
| 23 Aug 2026, 04:50 | 131 | no change |
| 23 Aug 2026, 03:50 | 131 | -2 |
| 23 Aug 2026, 02:50 | 133 | +6 |
| 23 Aug 2026, 01:50 | 127 | +5 |
| 23 Aug 2026, 00:50 | 122 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 08:45 | 86 | no change |
| 23 Aug 2026, 19:50 | 86 | no change |
| 23 Aug 2026, 18:50 | 86 | no change |
| 23 Aug 2026, 17:50 | 86 | no change |
| 23 Aug 2026, 16:50 | 86 | no change |
| 23 Aug 2026, 15:50 | 86 | no change |
| 23 Aug 2026, 14:50 | 86 | no change |
| 23 Aug 2026, 13:50 | 86 | no change |
| 23 Aug 2026, 12:50 | 86 | no change |
| 23 Aug 2026, 11:50 | 86 | no change |
| 23 Aug 2026, 10:50 | 86 | no change |
| 23 Aug 2026, 09:50 | 86 | no change |
| 23 Aug 2026, 08:50 | 86 | no change |
| 23 Aug 2026, 07:50 | 86 | no change |
| 23 Aug 2026, 06:50 | 86 | no change |
| 23 Aug 2026, 05:50 | 86 | no change |
| 23 Aug 2026, 04:50 | 86 | no change |
| 23 Aug 2026, 03:50 | 86 | no change |
| 23 Aug 2026, 02:50 | 86 | no change |
| 23 Aug 2026, 01:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.