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Sleep For UGC 2.0

Sleep For UGC 2.0

A Roblox experience owned by Amazing Glass Bridge Obby Creations.

TycoonENidleUGC rewardscoin collection

Sleep For UGC 2.0 is a tycoon experience created on 2026-04-09. The game has accumulated 1,313,351 lifetime visits and 188,903 favorites. Currently, one user is playing. The title holds a 62% like percentage. The description indicates players earn coins to exchange for UGC rewards.

Description (written by the developer; not a statement by this register)

Earn Coins by sleeping or collecting Coins around the map, then exchange them for FREE UGC rewards. Features: • Earn Coins while sleeping. • Collect Coins hidden around the map. • Redeem Coins for FREE UGC. • New UGC items and updates are added regularly. Boosts: • Roblox Premium players receive a 25% Coin Boost. • Join our Roblox Group to receive an additional 25% Coin Boost. Join our Community Server and Roblox Group for: • New UGC releases. • Exclusive codes. • Events and giveaways. Don't forget to like, favorite, and follow the game to support future updates. Thank you for playing Sleep For UGC. Enjoy your stay and start collecting!

Last updated by the developer 8 Aug 2026, 12:42 UTC.

1
playing (measured 10 Aug 2026, 14:34 UTC)
1,313,351
lifetime visits
62%
liked (3,119 👍 / 1,887 👎)
188,697
favourites (143.7 per 1k visits)
9 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
2X Coins
39 R$
2X Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome496,070 · 0.00% win
Rebirth · progression95 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked3 September 2026 — 62 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:3462no change
24 Aug 2026, 13:2262no change
14 Aug 2026, 13:2162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.