Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[MATCHING] Sniffsy Tiny Wii Mii Outfits Ideas

[MATCHING] Sniffsy Tiny Wii Mii Outfits Ideas

A Roblox experience owned by sniffsy.

RoleplayENoutfit shopUGC catalogmatching clothes

Description (written by the developer; not a statement by this register)

Welcome to Sniffsy Tiny Wii Mii Outfits! UPDATED: 100+ OUTFITS Move around to load outfits and reduce lag by adjusting your graphics settings! All in-game purchases are instantly added to your inventory! Make sure to Like, favourite, and share the game with your friends! ❗I DONT OWN MOST OF THE UGC! (CREDITS TO ALL THE CREATORS) MSG ON THE GROUP WALL AND I WILL 100% REMOVE IT❗ - CREDS TO CLOTHING CREATORS! tags: xmas valentines , Winter , Update , santa , halloween, October, Matching, Outfit, Matching outfits , Outfit shop , Outfit ideas , Cheap , Cheap Outfits , Preppy , Y2K , Outfit Store , Shopping , DH , Hair combo , Try on, Buy, Trendy outfits, Soft , grinch , Aesthetic, Cute outfits , Avatar , Hair, Shop , Da hood , Clothing , Matching clothes , Outfit ideas shop , Trendy outfits , Catalog, Outfit Loader , Matching

Last updated by the developer 31 Jul 2026, 06:36 UTC.

1
playing (measured 10 Aug 2026, 18:15 UTC)
159,064
lifetime visits
90%
liked (312 👍 / 36 👎)
11,160
favourites (70.2 per 1k visits)
9 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:152first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You joined! · welcome100,038 · 100.0% win
First purchase! · other8,504 · 26.6% win
Met the owner! · social449 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.515 August 2026 — 90 % liked25 August 2026 — 89 % liked4 September 2026 — 90 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 08:3090+1
25 Aug 2026, 07:0189-1
15 Aug 2026, 07:0090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.