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+1 Strength Per Click 💪

+1 Strength Per Click 💪

A Roblox experience owned by The Chad Game.

SimulatorENincrementalclickerstrength training

+1 Strength Per Click 💪 is a simulator experience created on 2026-04-09. The game currently has 533 players online. It has accumulated 3,596,674 lifetime visits and 5,683 favorites. User engagement metrics show a 94% like percentage. The experience focuses on strength training mechanics within server zones.

Description (written by the developer; not a statement by this register)

⚡ Welcome to +1 Strength Per Click 💪 Every click makes you stronger 🚀Train in Zones 🌍Become the STRONGEST on the server 👍 Like + Join our Group https://www.roblox.com/communities/316561873/The-Chad-Game

Last updated by the developer 15 Jun 2026, 13:31 UTC.

167
playing (measured 24 Aug 2026, 18:50 UTC)
3,841,787
lifetime visits
94%
liked (3,312 👍 / 210 👎)
6,011
favourites (1.6 per 1k visits)
9 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

113496304.516710 August 202624 August 2026
72 measurements spanning 14 days, net -230. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–553 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 72
Measured (UTC)PlayersChange
24 Aug 2026, 18:50167-8
24 Aug 2026, 17:50175-36
24 Aug 2026, 16:50211-44
24 Aug 2026, 15:50255-117
24 Aug 2026, 14:50372-59
24 Aug 2026, 13:50431-19
24 Aug 2026, 12:50450+95
24 Aug 2026, 11:50355+24
24 Aug 2026, 10:50331+19
24 Aug 2026, 09:50312+47
24 Aug 2026, 08:50265-19
24 Aug 2026, 07:50284-16
24 Aug 2026, 06:50300+19
24 Aug 2026, 05:50281-1
24 Aug 2026, 04:50282+24
24 Aug 2026, 03:50258+77
24 Aug 2026, 02:50181+3
24 Aug 2026, 01:50178+13
24 Aug 2026, 00:50165+6
23 Aug 2026, 23:50159first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 202624 August 2026
72 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 72
Measured (UTC)% likedChange
24 Aug 2026, 18:5094no change
24 Aug 2026, 17:5094no change
24 Aug 2026, 16:5094no change
24 Aug 2026, 15:5094no change
24 Aug 2026, 14:5094no change
24 Aug 2026, 13:5094no change
24 Aug 2026, 12:5094no change
24 Aug 2026, 11:5094no change
24 Aug 2026, 10:5094no change
24 Aug 2026, 09:5094no change
24 Aug 2026, 08:5094no change
24 Aug 2026, 07:5094no change
24 Aug 2026, 06:5094no change
24 Aug 2026, 05:5094no change
24 Aug 2026, 04:5094no change
24 Aug 2026, 03:5094no change
24 Aug 2026, 02:5094no change
24 Aug 2026, 01:5094no change
24 Aug 2026, 00:5094no change
23 Aug 2026, 23:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.