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🪖 Fort Martin

🪖 Fort Martin

A Roblox experience owned by United States Army··.

RoleplayENmilitary roleplaybasic combat trainingsimulator

Description (written by the developer; not a statement by this register)

🪖 Welcome to Fort Martin – the heart of Basic Combat Training for the United States Army. This base is your gateway to the many facets of Army life., Roleplay! 🌟 Seeking Army Adventures? You're in the right place for new and exciting opportunities! Join the U.S. Army Team: https://www.roblox.com/communities/924553348/United-States-Army#!/about 🔔 Stay Updated: Follow us for the latest game updates! 👥 Join Our Community: Discover more in our community via the Social Links tab. Tags: Military, Academy, Army, United States Army, Simulator, Military Base

Last updated by the developer 5 Aug 2026, 18:32 UTC.

0
playing (measured 11 Aug 2026, 09:05 UTC)
15,591
lifetime visits
78%
liked (62 👍 / 18 👎)
121
favourites (7.8 per 1k visits)
9 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] AWP Sniper
645 R$
[CRAZY OP] M249 Machine Gun
479 R$
[DEADLY] M4A1 Rifle
479 R$
Skydiving License
349 R$
[MOST POPULAR] Glock 19
249 R$
VIP
189 R$
Radio
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visited Fort Martin! · other9,595 · 36.4% win
You have been arrested by MP! · other27 · 0.00% win
You have completed your Basic Combat Training! · progression20 · 0.00% win
You met the CIC! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7816 August 2026 — 78 % liked26 August 2026 — 78 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 17:2178no change
16 Aug 2026, 17:2078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.