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[LIMITED RELEASE 🥳] Sonic Simulator

[LIMITED RELEASE 🥳] Sonic Simulator

A Roblox experience owned by Warhead Founders.

SimulatorENSonic the HedgehogPhysics SimulationSkatepark

Description (written by the developer; not a statement by this register)

A Physics Demonstration for Sonic Eclipse Online Map Used: Adio Skatepark, modified to include tracks and all that stuff. Credit to InkBleed for the original map. --[Game Controls]-- MOVEMENT - WASD Keys/Control Stick Pretty self explanatory, you can move in any direction. HOMING ATTACK - Spacebar/A Button while airborne You can use this to dash forward or hit a nearby enemy. SPIN DASH - Tap or Hold E Key/B Button, then release You can build up your momentum and start rolling at super speed. You can also tap mid-roll to cancel early, use with extreme care. GRINDING - Jump onto a rail While grinding, you can jump (A Button) or crouch to accelerate (E Key/B Button). Use the WASD Keys/Control Stick and press the jump button to rail switch.

Last updated by the developer 13 Jul 2026, 16:23 UTC.

0
playing (measured 27 Aug 2026, 18:30 UTC)
4,746
lifetime visits
85%
liked (35 👍 / 6 👎)
121
favourites (25.5 per 1k visits)
9 April 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 18:300first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

85898727 August 2026 — 88 % liked7 September 2026 — 89 % liked17 September 2026 — 89 % liked27 September 2026 — 85 % liked7 October 2026 — 85 % liked27 August 20267 October 2026
5 measurements spanning 40 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 03:1785no change
27 Sept 2026, 03:1685-4
17 Sept 2026, 00:1589no change
7 Sept 2026, 00:0889+1
27 Aug 2026, 23:5388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.