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The Maze War

The Maze War

A Roblox experience owned by VISION GAME.

ShooterENsurvivalfirst-person shootermaze

Description (written by the developer; not a statement by this register)

The game begins ! You find yourself trapped in a labyrinth teeming with traps and enemies. Your only goal is to be the last player standing. Show no mercy! Eliminate anything that crosses your path and survive to the end. - Infos - 🛠️Use your time in the lobby to upgrade your weapons 🗡️Use your time in the lobby to equip new weapons 💗Gain +20 Max HP for every minute you survive in the labyrinth ❤️‍🩹Killing players and entities increases your Max HP 💪Upgrading your weapons increases their damage 🔓Defeated entities have a chance to drop new weapons [If you run into any bugs, DON'T PANIC ! Send the report to the group and I'll fix it👌] JOIN THE COMMUNITY TO BE NOTIFIED OF UPDATES AND FREE CODES

Last updated by the developer 13 Aug 2026, 12:20 UTC.

24
playing (measured 13 Aug 2026, 12:22 UTC)
49,067
lifetime visits
59%
liked (90 👍 / 62 👎)
575
favourites (11.7 per 1k visits)
9 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:2236first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+100% Diamond Reward
399 R$
[ V I P ]
319 R$
+100% Hammer Reward
259 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome44,703 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

53595616 August 2026 — 53 % liked26 August 2026 — 59 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:3659+6
16 Aug 2026, 02:3653first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.