Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
UNDEAD DOMINATION

UNDEAD DOMINATION

A Roblox experience owned by Fiery Deranged Studios.

SurvivalENsurvivalpvpleaderboards

Description (written by the developer; not a statement by this register)

⚔️ WELCOME TO UNDEAD: THE ULTIMATE GRIND ⚔️ Are you ready to become the most powerful player in history? In this world, Time is Power. Every second you spend alive is a second added to your legacy. Will you spend your time training in the shadows, or will you dominate the arena? 🔥 HOW TO PLAY ⏳ COLLECT CHRONOS: Every second you stay in the game, your "Time" increases. The longer you survive, the faster you climb! ⚔️ CLASH FOR GLORY: Enter the pit and take down others to steal their momentum. Every kill adds to your global ranking. 💀 STREAK OR BE STREAKED: Build a massive Killstreak to show the server who's boss. But watch out—everyone is gunning for the top dog! 🏆 BECOME A LEGEND 🥇 GLOBAL LEADERBOARDS: Compete against the world! Can you hold the #1 spot for Total Time or Most Kills? 🃏 TROLL THE COMPETITION: Use your skills to outsmart and out-maneuver other play

Last updated by the developer 20 Apr 2026, 10:15 UTC.

0
playing (measured 28 Aug 2026, 16:30 UTC)
353
lifetime visits
100%
liked (6 👍 / 0 👎)
4
favourites (11.3 per 1k visits)
9 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 16:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Killstreak Protection
599 R$
2X Kills
99 R$
2X Gold
99 R$
2X Seconds
99 R$
LaserBlaster
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Kill · other20 · 0.00% win
10 Kills · other16 · 0.00% win
100 Kills · progression9 · 0.00% win
1000 Kills · progression4 · 0.00% win
10000 Kills · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

1001 September 2026 — 100 % liked2 October 2026 — 100 % liked1 September 20262 October 2026
2 measurements spanning 31 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 03:38100no change
1 Sept 2026, 09:02100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.