[๐] Jump for Brainrots!
A Roblox experience owned by Alfiev200 Studios.
ObbyENparkourbrainrotcollectathon
Description (written by the developer; not a statement by this register)
๐ง Jump for Brainrots! ๐ง Jump, climb, and parkour your way through colourful stages to collect Brainrots and reach the top! Each level gets trickier, faster, and more chaotic โ can you make it all the way? ๐ โจ Features Fun and challenging jump stages Collect glowing Brainrots Bright, colourful maps Easy to play, hard to master Great for speedruns with friends ๐ Race to the finish ๐ง Improve your jumping skills ๐ก Discover shortcuts ๐ฅ Become a Brainrot master Can you beat every stage and collect them all?
Last updated by the developer 6 Sept 2026, 10:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 7 Sept 2026, 03:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 18 Sept 2026, 21:00 | 92 | +1 |
| 8 Sept 2026, 20:51 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโs goodwill.