💻 Don't Hack Me!
A Roblox experience owned by HackEm Studios.
MinigamesENsecret pinguessing gamemultiplayer
Don't Hack Me! is a minigame experience created on April 10, 2026. The game currently has 91 players online and has accumulated 17,405,541 lifetime visits. It holds a 91% like percentage and 35,883 favorites. The experience involves players creating secret pins and guessing numbers to hack opponents.
Description (written by the developer; not a statement by this register)
🔐 Both of you create a secret pin. 🔢 Keep inputting numbers until you guess correctly. 🤔 Can you hack your oppnent before they hack you? 👍 Be sure to like the game for more updates! ⭐ Credits: Scripting: @DogeTrends Building/Modeling: @Siloxon UI/GFX: @DogeTrends, @JustIcyDev
Last updated by the developer 22 Apr 2026, 00:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:31 | 105 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:34 | 91 | no change |
| 23 Aug 2026, 17:17 | 91 | no change |
| 13 Aug 2026, 17:07 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.