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[💤] LOADOUT!

[💤] LOADOUT!

A Roblox experience owned by 67 cola.

ShooterENFPSPvPAdmin Abuse

Description (written by the developer; not a statement by this register)

2026 is the new 2016❤️❤️ ➜ Choose a Map🗺️ ➜ Fight other Players/Friends🫂 ➜ Fight for VICTORY!!🏆 💖 Loadout created by @mythix 😈 Admin Abuse every Mondays, Tuesdays, Wednesdays, Saturdays 🔔 Updates EVERY Week 💗Credits to @Marvin for the Admin Abuse Panel

Last updated by the developer 22 Aug 2026, 22:17 UTC.

0
playing (measured 23 Aug 2026, 03:49 UTC)
750
lifetime visits
88%
liked (14 👍 / 2 👎)
13
favourites (17.3 per 1k visits)
10 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 03:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
1,200 R$
Donation
500 R$
VIP
200 R$
Spooky Treat
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Enjoy your Stay · welcome30 · 0.00% win
SECRET MYTHIX · secret8 · 0.00% win
secret · secret0 · 0.00% win
S1 · other0 · 0.00% win
ROBLOX · secret0 · 0.00% win
NextGen · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

881009423 August 2026 — 100 % liked2 September 2026 — 90 % liked12 September 2026 — 100 % liked22 September 2026 — 100 % liked2 October 2026 — 93 % liked12 October 2026 — 88 % liked23 August 202612 October 2026
6 measurements spanning 50 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 03:5188-5
2 Oct 2026, 03:5193-7
22 Sept 2026, 03:51100no change
12 Sept 2026, 03:51100+10
2 Sept 2026, 03:5090-10
23 Aug 2026, 03:50100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

loadout.fandom.com0 active editors · 5,864 edits
197 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.