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The Final Performance 【RELEASE】

The Final Performance 【RELEASE】

A Roblox experience owned by LeoStudios_(Official).

HorrorENFive Nights at Freddy'ssurvival horrorresource management

Description (written by the developer; not a statement by this register)

🛑Your graphic setting must be set to the max for the proper experience🛑. 🛑This is a early version and bugs are expected🛑. Please report any to my group, YouTube comment section, or Community Server. Some things may take a while to load in, please be patient😎. -- Welcome to The Final Performance, a hopefully upcoming horror game inspired by the Five Nights at Freddy's series. -- How to Play - You have a Usage System that allows only 2 devices to be active at the same time. - Doors, Door Lights, and Cameras all count toward your usage limit. - If you need to use more then 2 things at once press the Overdrive Button located on your right. - Overdrive lasts 30 seconds before entering a cooldown period. -- MOBILE - Tap left and right to look around, tap the computer to open cameras -- An Official LeoStudios Title.

Last updated by the developer 6 Aug 2026, 22:52 UTC.

0
playing (measured 12 Aug 2026, 17:08 UTC)
459
lifetime visits
100%
liked (2 👍 / 0 👎)
3
favourites (6.5 per 1k visits)
10 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
50 R$
Small Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome17 · 0.00% win
Early Bird · welcome15 · 0.00% win
Beat Night 1 · progression5 · 0.00% win
Beat Night 24 · 0.00% win
You Died3 · 0.00% win
Beat Night 33 · 0.00% win
Beat Night 43 · 0.00% win
First Star!2 · 0.00% win
Second Star!2 · 0.00% win
Third Star!1 · 0.00% win
Fourth Star!1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.