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[MASTERY SKINS] student vs baldimore

[MASTERY SKINS] student vs baldimore

A Roblox experience owned by BF25's Basics.

HorrorENhide and seekfangamehorror

Description (written by the developer; not a statement by this register)

welcome to student vs baldimore! this is a Baldis Basics fangame and its a game of hide and seek where instead of baldi being an ai, it's a player! baldimore must catch all students before the timer runs out. complete objectives and gain quarters which allow you to buy skins! will you survive, or will you unalive..? Tags: Horror, Asym, Scary, Escape, Survival, Baldi, Student, Homer, Baldis Basics, BBIEAL, Principal, 1st Prize, Playtime, Retro, Retro Studio, Classic, 2016 , 2017, Roblox, Retro Roblox, Bear, Bear Alpha all music used belongs to its rightful owners/original creators. if you are a creator of any music used in this game and want your track removed or specifically credited, please message me or join the group! baldis basics is owned by basically games, if mystman wants anything to be modified, please reach out!

Last updated by the developer 20 Aug 2026, 02:40 UTC.

0
playing (measured 20 Aug 2026, 03:51 UTC)
2,150
lifetime visits
83%
liked (19 👍 / 4 👎)
45
favourites (20.9 per 1k visits)
11 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 03:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[X] Early Player · welcome154 · 0.00% win
Panic Launch · other45 · 0.00% win
Relic of the Past · secret24 · 0.00% win
Excellent Work · collection9 · 0.00% win
Have you ever Wanted · progression9 · 0.00% win
Against All Odds · progression3 · 0.00% win
Virtual Basics · other2 · 0.00% win
09 · other2 · 0.00% win
no · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828583.520 August 2026 — 84 % liked19 September 2026 — 85 % liked9 October 2026 — 82 % liked19 October 2026 — 83 % liked8320 August 202619 October 2026
4 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 03:5383+1
9 Oct 2026, 03:5382-3
19 Sept 2026, 03:5285+1
20 Aug 2026, 03:5284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.