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A Dusty Trip Modded

A Dusty Trip Modded

A Roblox experience owned by Ruvy Fits.

RacingENroad tripchaosdriving

Description (written by the developer; not a statement by this register)

Ready for a chaotic ride? Inspired by "A Dusty Trip" and "The Long Drive", this game takes you on a wild, unpredictable journey! Choose your car, grab a friend, and survive roads filled with: Dusty deserts 🌵 Snowy paths ❄️ Wavy hills 🌊 Endless surprises 🎁 Can you make it to the end? Adventure, chaos, and fun await Tags: a dusty trip | The Long Drive but bad | a dusty trip but bad | dusty trip | but bad trip | Roblox a dusty trip but bad | dusty | a snowy trip but bad | a wavy trip but bad | chaotic road trip | long drive chaos | bad trip simulator | dust & chaos | bumpy roads | weird road trip | glitchy drive | endless dusty journey | unexpected road trip | wild ride

Last updated by the developer 8 May 2026, 18:07 UTC.

0
playing (measured 10 Aug 2026, 17:03 UTC)
152,290
lifetime visits
73%
liked (159 👍 / 59 👎)
4,048
favourites (26.6 per 1k visits)
11 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nissan GTR
399 R$
Bullet car
399 R$
Tesla
399 R$
Sport coupe
399 R$
McLaren
349 R$
Nightshade
349 R$
Rolls-Royce
349 R$
Future Car
349 R$
Lighting
349 R$
Speed Demon X
349 R$
Nuke Launcher
299 R$
Flame Truck
249 R$
ATV
199 R$
Kei Truck!
179 R$
Supporter
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome43,847 · 0.00% win
Beta Tester! · other18,724 · 0.00% win
1,000 Meters! · progression3,431 · 0.00% win
5,000 Meters! · progression1,041 · 0.00% win
Meet with one of the developers! · social207 · 0.00% win
10,000 Meters! · progression80 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7315 August 2026 — 73 % liked25 August 2026 — 73 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:1773no change
15 Aug 2026, 07:1673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.