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Avoid pursuers and murder taunt

Avoid pursuers and murder taunt

A Roblox experience owned by baby two time community.

Description (written by the developer; not a statement by this register)

Get rid of pursuers and kill taunt Get swords by eliminating NPCs. This game is based on Roblox game "Die of Death" character. I recommend you to play it too.

Last updated by the developer 8 Jul 2026, 09:13 UTC.

0
playing (measured 22 Oct 2026, 05:30 UTC)
498
lifetime visits
100%
liked (5 👍 / 0 👎)
16
favourites (32.1 per 1k visits)
11 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Oct 2026, 05:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You betrayed... your teammates? · other30 · 0.00% win
you killed aftful · progression27 · 0.00% win
you murdered taunt · progression21 · 0.00% win
you made 1x1x1x1 disappear · secret18 · 0.00% win
you beat c00lkidd · progression14 · 0.00% win
you eliminated Itrapped · progression11 · 0.00% win
You killed Linksword Guardian... · progression9 · 0.00% win
You completed the dash quest. · progression9 · 0.00% win
you killed cowardly pursuer · progression8 · 0.00% win
you killed pretense · progression7 · 0.00% win
The Void's Master · other5 · 0.00% win
wind force · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.