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Do you have common sense?

Do you have common sense?

A Roblox experience owned by Womp Womp Interactive.

MinigamesENquizpersonality testsocial comparison

Description (written by the developer; not a statement by this register)

🤔 Find out if you have common sense in this quick test! ❓ Answer a few simple questions, find out if you have common sense, compare result with your friends! DISCLAIMER: This test should only be taken for fun, DO NOT take anything seriously.

Last updated by the developer 24 Apr 2026, 17:41 UTC.

0
playing (measured 10 Aug 2026, 19:17 UTC)
123,626
lifetime visits
36%
liked (240 👍 / 434 👎)
491
favourites (4.0 per 1k visits)
11 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To Common Sense Test! · welcome109,394 · 100.0% win
You're REALLY SMART! (100%) · progression8,389 · 0.00% win
0%.. Is this even possible? · secret211 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3615 August 2026 — 36 % liked24 September 2026 — 36 % liked4 October 2026 — 36 % liked24 October 2026 — 36 % liked15 August 202624 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–37 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:4736no change
4 Oct 2026, 13:3936no change
24 Sept 2026, 13:3736no change
15 Aug 2026, 09:0736first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.