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POLICE VENOM FAMILY PRISON RUN! (Obby)

POLICE VENOM FAMILY PRISON RUN! (Obby)

A Roblox experience owned by FarmGames2002.

ObbyENprison escapevenom familyobstacle course

POLICE VENOM FAMILY PRISON RUN! (Obby) is an obby experience created on 2026-04-11. It has 2,665,744 lifetime visits and 11,503 favorites. Currently, 169 users are playing. The experience holds a 59% like percentage. The description mentions escaping prison through 20 expansions with the venom family police.

Description (written by the developer; not a statement by this register)

POLICE VENOM FAMILY PRISON RUN! (Obby) Are you ready to escape prison?! Well, let's do it! Today it's the venom family police, and he's not exactly the most vigilant guard in the country. This gives us an advantage in our escape. Proceed through 20 challenging expansions and achieve freedom.

Last updated by the developer 2 Aug 2026, 20:18 UTC.

98
playing (measured 21 Aug 2026, 21:50 UTC)
2,756,666
lifetime visits
59%
liked (122 👍 / 85 👎)
12,399
favourites (4.5 per 1k visits)
11 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98191144.510 August 2026 — 191 players21 August 2026 — 112 players21 August 2026 — 98 players10 August 202621 August 2026
3 measurements spanning 11 days, net -93. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–205 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5098-14
21 Aug 2026, 20:54112-79
10 Aug 2026, 15:53191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OPEN ALL MORPHS
790 R$
JETPACK
340 R$
Telekines
340 R$
Turbo Car
290 R$
Ice Gun
290 R$
Speed
280 R$
Gravity
280 R$
ROBOT
190 R$
PORTAL GUN
190 R$
TANK
190 R$
Robot New
190 R$
Hook
180 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,689,072 · 100.0% win
1 Spin · other1,619,118 · 100.0% win
End 1 · progression1,247,336 · 100.0% win
secret room · secret487,240 · 50.5% win
Son · other486,738 · 50.5% win
Secret Stage · secret336,600 · 29.7% win
End 2 · progression285,569 · 53.8% win
Skelet · other180,880 · 15.2% win
Skelet Delete · other125,133 · 11.0% win
Policeman Dad · other48,765 · 3.5% win
Ice Gun · other2,116 · 0.60% win
Horse · collection207 · 0.00% win
Son · other90 · 0.00% win
Police Mom · other69 · 0.00% win
Invite Friends · social2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5914 August 2026 — 59 % liked21 August 2026 — 59 % liked21 August 2026 — 59 % liked24 August 2026 — 59 % liked14 August 202624 August 2026
4 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:3359no change
21 Aug 2026, 21:5059no change
21 Aug 2026, 20:5459no change
14 Aug 2026, 07:3359first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.