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[NEW] Mount Palung

[NEW] Mount Palung

A Roblox experience owned by WESTSIDE's Community.

AdventureENnatureobstacle coursesimulation

[NEW] Mount Palung is an adventure experience created on 2026-04-11. It currently has 64 players and 1,118,122 lifetime visits. The game holds a 94% like percentage and 65,658 favorites. Features include hiking clothes, night mode, and obstacle navigation.

Description (written by the developer; not a statement by this register)

Discover the adventurous side of Mount Palung! 🗺️ Key Features: 🌿 Navigate misty volcanic forests filled with exotic plants ⛰️ Reach the 1.116-meter peak of Mount Palung while dodging obstacles ⚒️ Features : 👕 Hiking Clothes ❤️ Carry Friend 🌙 Night Mode 🌧️ Rain Mode 🤳🏻 Camera 0.5 👟 Run 👑 VIP Pass 🕳️ Shadow On / Off ⚠️ Notes: 🔥 Face many obstacles and tricky terrain — stay alert! 🚫 No horror — all fun, nature, and adventure Do you have what it takes to overcome Mount palung's wildest trails? Get ready for an obstacle-filled mountain adventure — only on Roblox!

Last updated by the developer 3 Aug 2026, 12:44 UTC.

64
playing (measured 10 Aug 2026, 14:53 UTC)
1,118,122
lifetime visits
94%
liked (2,499 👍 / 153 👎)
74,391
favourites (66.5 per 1k visits)
11 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5362first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP + All Gamepass
79 R$
Faster Run
29 R$
Rain Effect
19 R$
Boombox Radio
19 R$
Guitar & Flora
10 R$
Holdable Camera
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome787,837 · 100.0% win
Summit! · progression331,566 · 95.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked23 September 2026 — 94 % liked3 October 2026 — 94 % liked13 October 2026 — 94 % liked23 October 2026 — 94 % liked2 November 2026 — 94 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 17:3394no change
23 Oct 2026, 17:3294no change
13 Oct 2026, 17:3194no change
3 Oct 2026, 17:3094no change
23 Sept 2026, 17:2394no change
13 Sept 2026, 16:5294no change
3 Sept 2026, 16:4894no change
24 Aug 2026, 14:4694no change
14 Aug 2026, 14:4594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.