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under development...

under development...

A Roblox experience owned by ("-ࡇ-).

Last updated by the developer 30 Jun 2026, 10:56 UTC.

0
playing (measured 11 Aug 2026, 04:05 UTC)
53,805
lifetime visits
57%
liked (137 👍 / 102 👎)
244
favourites (4.5 per 1k visits)
11 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Glitch Halo Access
1,200 R$
Bunny Egg Access
800 R$
Valk Access
700 R$
Dev Valk Access
700 R$
Wings Access
600 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

hi · other18,357 · 100.0% win
Skibidi · other5,577 · 100.0% win
#1 · other3,159 · 100.0% win
Orb · collection2,740 · 100.0% win
oh hi you're here · welcome2,678 · 0.00% win
Launcher Item · other179 · 0.00% win
Overkill · other117 · 0.00% win
#3 · other63 · 0.00% win
#2 · other61 · 0.00% win
#5 · other50 · 0.00% win
Meow · other31 · 0.00% win
#4 · other17 · 0.00% win
#6 · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

575857.515 August 2026 — 58 % liked25 August 2026 — 57 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:3057-1
15 Aug 2026, 17:0758first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.