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São Paulo School [💫]

São Paulo School [💫]

A Roblox experience owned by Cash Devs -.

SimulatorPTschool simulationsocial interactionroleplay

Description (written by the developer; not a statement by this register)

🎒 School SP 🏫 Fun, social interaction, and school experiences in São Paulo. Welcome to Escola SP, a school simulation game inspired by the daily life of São Paulo schools, where you can explore, Interact and create your own story within a dynamic and engaging environment. Here, players have the freedom to live the school routine in a fun way, participating in activities., making friends and enjoying moments of relaxation with other players - always promoting respect, kindness, and positive interaction. 🔹 Main features: Detailed and interactive school environment. Social interaction system with other players. Activities and games inside the school. Free exploration of rooms, yard, and outdoor areas. Light, fun, and accessible experience 🎮 Whether you're an exemplary student or the more playful one, at Escola SP there's always something new to discover.

Last updated by the developer 9 May 2026, 19:53 UTC.

0
playing (measured 17 Aug 2026, 10:53 UTC)
665
lifetime visits
100%
liked (4 👍 / 0 👎)
12
favourites (18.0 per 1k visits)
11 April 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 10:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

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Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to THE BEST SCHOOL!!! · welcome92 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.