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[Gacha] TBB: NSARP

[Gacha] TBB: NSARP

A Roblox experience owned by The TBB: NSARP Creation.

RoleplayENThe Battle BricksRoleplayMorphs

Description (written by the developer; not a statement by this register)

["The Battle Bricks: Not-So Accurate Roleplay" is a Roleplay Game about "The Battle Bricks" made by BucketBazard.] Credits: - BucketBazard/His group "Tumore": Made "The Battle Bricks", Play it here: https://www.roblox.com/games/10834586502/The-Battle-Bricks [Update Log]: - Added Blaze. - Added Micro. - Added Chartreuse. - Added Dendritic [Upcoming Content]: - ENTIRE Chapter 1, now i'm real trust me - More morphs wow. []: Second Game with 1000 visits, thanks! Sorry for stealing assets before, i tried to make a "good" rp game in my own, that wasn't the way, now i'm trying to make this work, thank you for playing!

Last updated by the developer 15 Aug 2026, 13:37 UTC.

0
playing (measured 18 Aug 2026, 19:18 UTC)
3,052
lifetime visits
98%
liked (62 👍 / 1 👎)
101
favourites (33.1 per 1k visits)
11 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 19:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Brick Battle · collection277 · 14.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

979897.518 August 2026 — 97 % liked28 August 2026 — 97 % liked7 September 2026 — 97 % liked17 September 2026 — 97 % liked27 September 2026 — 98 % liked7 October 2026 — 98 % liked17 October 2026 — 98 % liked27 October 2026 — 98 % liked6 November 2026 — 98 % liked18 August 20266 November 2026
9 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Nov 2026, 19:2298no change
27 Oct 2026, 19:2298no change
17 Oct 2026, 19:2298no change
7 Oct 2026, 19:2198no change
27 Sept 2026, 19:2198+1
17 Sept 2026, 19:2197no change
7 Sept 2026, 19:2097no change
28 Aug 2026, 19:1997no change
18 Aug 2026, 19:1997first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.