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Drone For Brainrot

Drone For Brainrot

A Roblox experience owned by RUNE+.

SimulatorENdrone simulationidle/progressionmeme culture

Drone For Brainrot is a simulator experience created on 2026-04-11. The game has recorded 1,089,886 lifetime visits and holds 2,781 favorites. Currently, two players are active. The title maintains a 97% positive rating based on user feedback metrics.

Description (written by the developer; not a statement by this register)

Welcome to Drone For Brainrot! Control your drone and collect Brainrots! 🚀 Reach them before your battery runs out! 🔋 Bring your Brainrots back to your Base to earn Cash! 💵 Use your Cash to upgrade your Drone! ⚡ Your Brainrots earn cash even while you're OFFLINE! 💤 Be sure to like the game and join the group! 👍

Last updated by the developer 9 May 2026, 02:42 UTC.

2
playing (measured 10 Aug 2026, 14:49 UTC)
1,089,886
lifetime visits
97%
liked (2,740 👍 / 96 👎)
2,810
favourites (2.6 per 1k visits)
11 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
⚡ Double Battery
199 R$
💸 Double Cash
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked13 September 2026 — 97 % liked23 September 2026 — 97 % liked3 October 2026 — 97 % liked13 October 2026 — 97 % liked23 October 2026 — 97 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:4697no change
13 Oct 2026, 17:4597no change
3 Oct 2026, 17:3897no change
23 Sept 2026, 17:3897no change
13 Sept 2026, 17:0597no change
3 Sept 2026, 17:0297no change
24 Aug 2026, 14:5297no change
14 Aug 2026, 14:5197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.