[WORLD 4] FAT & FIGHT!
A Roblox experience owned by Go Fat Go Win.
Fighting & PvPENsurvivalability-unlockwave-defense
Description (written by the developer; not a statement by this register)
🥊 Fight your way through crazy stages, dangerous worlds, and powerful enemies! 🌍⚡ A Unique game where you manage your hunger and health while fighting through waves of enemies, Each round gets harder and each world introduces new enemies, Can you beat all the worlds? 🚀ABILITIES [Get wins to unlock them]: Q: Dash E: Grab and throw R: Dropkick F: SLAM C: Roll V: Flamethrower Everyone wants to defeat you… but only the strongest players can survive and reach the top 🏆 💥 Battle tough enemies 🌋 Explore different worlds 🚪 Beat difficult stages ⚔️ Unlock powerful new abilities 🔥 Become stronger as you progress
Last updated by the developer 30 Jul 2026, 16:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 07:36 | 60 | +1 |
| 15 Aug 2026, 07:35 | 59 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.