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Kitten Escape [Horror]

Kitten Escape [Horror]

A Roblox experience owned by A Gang of Noobs.

HorrorENmazesurvival horrorcat

Description (written by the developer; not a statement by this register)

Another horror game, this time with a huge cat You're in a maze. A giant killer cat is after you. To open the exit, find and collect all the food packs on the level. One mistake and you're the next breakfast. Play alone or with friends - but remember: the cat is hungry Listen for sounds, because a cat might be nearby Good luck! This game inspired by Cheese Escape Tags: (Ignore) Cheese Escape, Cheese, Rat, Escape, Survival, Cheese Rats, Horror, Scary

Last updated by the developer 13 Apr 2026, 17:38 UTC.

0
playing (measured 10 Aug 2026, 14:51 UTC)
895
lifetime visits
90%
liked (9 👍 / 1 👎)
19
favourites (21.2 per 1k visits)
12 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Chapter 1 · progression13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.520 August 2026 — 89 % liked30 August 2026 — 90 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 03:4990+1
20 Aug 2026, 02:0389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.