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⚔️ Gojo VS TungTungSaur

⚔️ Gojo VS TungTungSaur

A Roblox experience owned by Zerus Studio.

SimulatorENanimevotingmeme

Description (written by the developer; not a statement by this register)

Pick a side. Watch the chaos. Stack your wins. 👊 Two fighters enter the arena — only one walks out. Gojo Satoru or Tung Tung Sahur. Anime or Brainrot. You decide who deserves the W. ⚔️ Vote for your fighter by choosing a side 📊 More players on your team = stronger your fighter gets 🏆 Back the winner — earn Wins every round 🍅 Buy throwable tomatoes, coils, and more from the Shop 📖 Collect fighters in the Index as you play 👑 VIP = 3x vote power + double rewards 💥 Dramatic intros, screen shakes, and epic finishes every round 🎯 It's not about skill. It's about picking the right side. 🔔 Like & Favorite to support updates! tags (ignore): gojo, satoru, tung tung sahur, jujutsu kaisen, anime, brainrot, meme, voting, arena, battle, round, shop, vip, fighter, spectator, simulator, roblox

Last updated by the developer 31 Jul 2026, 09:43 UTC.

0
playing (measured 12 Aug 2026, 01:50 UTC)
2,923
lifetime visits
50%
liked (14 👍 / 14 👎)
19
favourites (6.5 per 1k visits)
12 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,106 · 0.00% win
First Battle · progression1,655 · 0.00% win
All Index · other84 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.