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Steal from Soccer Legends ⚽

Steal from Soccer Legends ⚽

A Roblox experience owned by MORE CCU GAMES.

RoleplayENstealthsoccerchase

Steal from Soccer Legends ⚽ is a roleplay experience created on 2026-04-12. The game currently has 122 players online. It has accumulated 2,321,014 lifetime visits and 8,377 favorites. User engagement metrics show a 99% like percentage. The experience focuses on stealing characters from bases while avoiding guards.

Description (written by the developer; not a statement by this register)

How many Soccer Legends can you STEAL? ⚽ Remember Dont anger the Soccer Guards protecting the base 😡 1. Take a Soccer Legend from a base 🤫 2. Escape the Soccer Player chasing you 😡 3. Bring them back to your base to earn money 💵 📜 Leave feedback on the game! Let us know what you think!

Last updated by the developer 18 Aug 2026, 17:58 UTC.

91
playing (measured 21 Aug 2026, 20:54 UTC)
2,382,348
lifetime visits
99%
liked (14,158 👍 / 190 👎)
8,794
favourites (3.7 per 1k visits)
12 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9111910510 August 2026 — 119 players21 August 2026 — 91 players10 August 202621 August 2026
2 measurements spanning 11 days, net -28. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–123 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5491-28
10 Aug 2026, 14:08119first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🔨 Ban Hammer [OP]
699 R$
Rainbow Carpet [OP]
399 R$
👑 ULTRA VIP [BEST VALUE] [OP]
399 R$
🔨 ADMIN COMMANDS
199 R$
💵 2X CASH [PERMAMENT]
199 R$
👑 VIP [BEST VALUE] [OP]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🥰 · welcome1,129,568 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9914 August 2026 — 99 % liked21 August 2026 — 99 % liked24 August 2026 — 99 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:3599no change
21 Aug 2026, 20:5499no change
14 Aug 2026, 08:3499first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.