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[UPD 0.5] Jujutsu Incremental

[UPD 0.5] Jujutsu Incremental

A Roblox experience owned by Candescent Games.

RacingENJujutsu KaisenIncrementalTurn-based RPG

Description (written by the developer; not a statement by this register)

Jujutsu Incremental is a turn-based RPG inspired by Jujutsu Kaisen, where you train your sorcerer, unlock powerful abilities, complete story-driven quests, and become the strongest through strategy and progression. Master your own journey by rolling for powerful Cursed Techniques, Clans, and Cursed Energy Traits, then build the ultimate sorcerer through training, combat, and prestige. Features ⚔️ Strategic turn-based combat 📖 Original story set in a Jujutsu-inspired world 📈 Train your stats and grow stronger 🎲 Roll unique Cursed Techniques, Clans, and Traits 👥 Multiplayer Expeditions (up to 4 players) 💥 Challenging Raid Bosses (up to 4 players) 🔄 Prestige with Cursed Engravings for permanent upgrades 📘 Quests, Titles, and powerful Perks 🫵 Multiple choices that shape your adventure ✨ Codes are redeemed in Settings! ⭐ Join the group and like the game for a 15% EXP Boost! tags: mobile, xbox, ps5, ps4, pc, jujutsu kaisen, jjk, incremental, rpg, anime, anime incremental

Last updated by the developer 24 Aug 2026, 06:09 UTC.

436
playing (measured 24 Aug 2026, 13:50 UTC)
436,883
lifetime visits
82%
liked (1,750 👍 / 380 👎)
1,660
favourites (3.8 per 1k visits)
12 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

243870556.543611 August 202624 August 2026
67 measurements spanning 13 days, net +193. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 149–964 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 67
Measured (UTC)PlayersChange
24 Aug 2026, 13:50436+46
24 Aug 2026, 12:50390+5
24 Aug 2026, 11:50385+31
24 Aug 2026, 10:50354+18
24 Aug 2026, 09:50336+9
24 Aug 2026, 08:50327+30
24 Aug 2026, 07:50297-6
24 Aug 2026, 06:50303-26
24 Aug 2026, 05:50329-28
24 Aug 2026, 04:50357-37
24 Aug 2026, 03:50394-128
24 Aug 2026, 02:50522-37
24 Aug 2026, 01:50559-139
24 Aug 2026, 00:50698+24
23 Aug 2026, 23:50674-70
23 Aug 2026, 22:50744+1
23 Aug 2026, 21:50743-34
23 Aug 2026, 20:50777+33
23 Aug 2026, 19:50744-77
23 Aug 2026, 18:50821first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Refined Sorcerer
300 R$
Starter Pack [Bundle]
250 R$
Auto Combat
250 R$
2x Training Speed
200 R$
2x Yen
200 R$
Instant Rolls
150 R$
Clan Storage
150 R$
Cursed Energy Trait Storage
150 R$
Cursed Technique Storage
150 R$
Auto Roll
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.515 August 202624 August 2026
67 measurements spanning 9 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 67
Measured (UTC)% likedChange
24 Aug 2026, 13:5082no change
24 Aug 2026, 12:5082no change
24 Aug 2026, 11:5082no change
24 Aug 2026, 10:5082no change
24 Aug 2026, 09:5082no change
24 Aug 2026, 08:5082no change
24 Aug 2026, 07:5082no change
24 Aug 2026, 06:5082no change
24 Aug 2026, 05:5082no change
24 Aug 2026, 04:5082no change
24 Aug 2026, 03:5082no change
24 Aug 2026, 02:5082no change
24 Aug 2026, 01:5082no change
24 Aug 2026, 00:5082no change
23 Aug 2026, 23:5082-1
23 Aug 2026, 22:5083no change
23 Aug 2026, 21:5083+1
23 Aug 2026, 20:5082no change
23 Aug 2026, 19:5082-1
23 Aug 2026, 18:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.