[UPD 0.5] Jujutsu Incremental
A Roblox experience owned by Candescent Games.
RacingENJujutsu KaisenIncrementalTurn-based RPG
[UPD 0.5] Jujutsu Incremental (2026) is a racing game on Roblox, measured at 644,302 lifetime visits. It records 83 playing now, a like rating of 82%, 5,156 favourites.
Description (written by the developer; not a statement by this register)
Jujutsu Incremental is a turn-based RPG inspired by Jujutsu Kaisen, where you train your sorcerer, unlock powerful abilities, complete story-driven quests, and become the strongest through strategy and progression. Master your own journey by rolling for powerful Cursed Techniques, Clans, and Cursed Energy Traits, then build the ultimate sorcerer through training, combat, and prestige. Features ⚔️ Strategic turn-based combat 📖 Original story set in a Jujutsu-inspired world 📈 Train your stats and grow stronger 🎲 Roll unique Cursed Techniques, Clans, and Traits 👥 Multiplayer Expeditions (up to 4 players) 💥 Challenging Raid Bosses (up to 4 players) 🔄 Prestige with Cursed Engravings for permanent upgrades 📘 Quests, Titles, and powerful Perks 🫵 Multiple choices that shape your adventure ✨ Codes are redeemed in Settings! ⭐ Join the group and like the game for a 15% EXP Boost! tags: mobile, xbox, ps5, ps4, pc, jujutsu kaisen, jjk, incremental, rpg, anime, anime incremental
Last updated by the developer 4 Sept 2026, 06:30 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 07:50 | 83 | -19 |
| 4 Sept 2026, 06:50 | 102 | -9 |
| 4 Sept 2026, 05:50 | 111 | +3 |
| 4 Sept 2026, 04:50 | 108 | -41 |
| 4 Sept 2026, 03:50 | 149 | -18 |
| 4 Sept 2026, 02:50 | 167 | -49 |
| 4 Sept 2026, 01:50 | 216 | -10 |
| 4 Sept 2026, 00:50 | 226 | +7 |
| 3 Sept 2026, 23:50 | 219 | -5 |
| 3 Sept 2026, 22:50 | 224 | +14 |
| 3 Sept 2026, 21:50 | 210 | +16 |
| 3 Sept 2026, 20:50 | 194 | +4 |
| 3 Sept 2026, 19:50 | 190 | +13 |
| 3 Sept 2026, 18:50 | 177 | -1 |
| 3 Sept 2026, 17:50 | 178 | -16 |
| 3 Sept 2026, 16:50 | 194 | +16 |
| 3 Sept 2026, 15:50 | 178 | +1 |
| 3 Sept 2026, 14:50 | 177 | -18 |
| 3 Sept 2026, 13:50 | 195 | +14 |
| 3 Sept 2026, 12:50 | 181 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 15:23 | 81 | -1 |
| 14 Oct 2026, 15:23 | 82 | no change |
| 4 Oct 2026, 15:23 | 82 | no change |
| 24 Sept 2026, 15:22 | 82 | no change |
| 14 Sept 2026, 15:22 | 82 | -1 |
| 4 Sept 2026, 15:21 | 83 | no change |
| 4 Sept 2026, 07:50 | 83 | no change |
| 4 Sept 2026, 06:50 | 83 | no change |
| 4 Sept 2026, 05:50 | 83 | no change |
| 4 Sept 2026, 04:50 | 83 | no change |
| 4 Sept 2026, 03:50 | 83 | no change |
| 4 Sept 2026, 02:50 | 83 | no change |
| 4 Sept 2026, 01:50 | 83 | no change |
| 4 Sept 2026, 00:50 | 83 | no change |
| 3 Sept 2026, 23:50 | 83 | no change |
| 3 Sept 2026, 22:50 | 83 | no change |
| 3 Sept 2026, 21:50 | 83 | no change |
| 3 Sept 2026, 20:50 | 83 | no change |
| 3 Sept 2026, 19:50 | 83 | no change |
| 3 Sept 2026, 18:50 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.