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HIDE FROM THE VILLAIN

HIDE FROM THE VILLAIN

A Roblox experience owned by Splitline: World.

AdventureENstealthhide-and-seeksurvival

HIDE FROM THE VILLAIN is an adventure experience on Roblox, created in 2026, with over 35.2 million lifetime visits. It records 613 playing now, a like rating of 91%, 139,280 favourites.

Description (written by the developer; not a statement by this register)

😱 The villain is out to get you 🥷 Hide and use stealth to survive until help arrives.. 💪 Or find Temp V and get powers to fight back! Choose your fate or.. become the villain? 🎟️ Codes in the group

Last updated by the developer 12 Sept 2026, 20:58 UTC.

55
playing (measured 13 Oct 2026, 08:50 UTC)
35,323,059
lifetime visits
91%
liked (86,650 👍 / 8,939 👎)
141,108
favourites (4.0 per 1k visits)
12 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

55788421.522 September 202613 October 2026
500 measurements spanning 21 days, net -282. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
13 Oct 2026, 08:5055-47
13 Oct 2026, 07:50102-31
13 Oct 2026, 06:50133-4
13 Oct 2026, 05:50137-128
13 Oct 2026, 04:50265+3
13 Oct 2026, 03:50262-125
13 Oct 2026, 02:50387-15
13 Oct 2026, 01:50402-2
13 Oct 2026, 00:50404-45
12 Oct 2026, 23:50449+40
12 Oct 2026, 22:50409-22
12 Oct 2026, 21:50431+47
12 Oct 2026, 20:50384-89
12 Oct 2026, 19:50473+7
12 Oct 2026, 18:50466+30
12 Oct 2026, 17:50436+30
12 Oct 2026, 16:50406+83
12 Oct 2026, 15:50323+12
12 Oct 2026, 14:50311+63
12 Oct 2026, 13:50248first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$
2X Voting
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9121 August 20261 November 2026
1252 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1252
Measured (UTC)% likedChange
1 Nov 2026, 15:3391no change
22 Oct 2026, 15:3291no change
13 Oct 2026, 08:5091no change
13 Oct 2026, 07:5091no change
13 Oct 2026, 06:5091no change
13 Oct 2026, 05:5091no change
13 Oct 2026, 04:5091no change
13 Oct 2026, 03:5091no change
13 Oct 2026, 02:5091no change
13 Oct 2026, 01:5091no change
13 Oct 2026, 00:5091no change
12 Oct 2026, 23:5091no change
12 Oct 2026, 22:5091no change
12 Oct 2026, 21:5091no change
12 Oct 2026, 20:5091no change
12 Oct 2026, 19:5091no change
12 Oct 2026, 18:5091no change
12 Oct 2026, 17:5091no change
12 Oct 2026, 16:5091no change
12 Oct 2026, 15:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.