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LOOT RUN! 💎

LOOT RUN! 💎

A Roblox experience owned by Falsehood Collective.

ShooterENCops vs. Robbers6v6 Team DeathmatchLoot Collection

LOOT RUN! 💎 is a shooter experience created on 2026-04-12. It currently has 1 player. The game has accumulated 1,024,323 lifetime visits, 6,476 favorites, and a 91% like percentage.

Description (written by the developer; not a statement by this register)

💰 Welcome to LOOT RUN! 👮 LOOT RUN is an intense 6v6 Cops vs. Robbers team death-match where every second counts and every piece of loot has a value on it. 💸 TWO SIDES - ROBBERS: Infiltrate, grab the loot, and reach the escape point before the clock runs out. - COPS: Stop the robbers by any means necessary. Seize stolen goods back from the criminals or eliminate the entire squad to secure the win. 🎮 FEATURES * Intense 6v6 Combat * Climb the Ranks * Customization Gear & Weapons ⚠️ FAIR PLAY: Cheating, exploiting, or breaking the rules will result in a permanent ban across all accounts.

Last updated by the developer 11 Jul 2026, 15:35 UTC.

1
playing (measured 11 Aug 2026, 01:17 UTC)
1,024,323
lifetime visits
91%
liked (5,993 👍 / 627 👎)
6,476
favourites (6.3 per 1k visits)
12 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+1 BACKPACK SLOT
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

LOOTER · other530,805 · 85.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:2291no change
14 Aug 2026, 15:2291first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.