Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Would You Rather: Emote Testing Tower 💃

Would You Rather: Emote Testing Tower 💃

A Roblox experience owned by JustPlay Games.

ObbyENTower ClimbingEmote CollectionObstacle Course

Created in 2026, Would You Rather: Emote Testing Tower 💃 is an obby experience on Roblox with over 31.1 million lifetime visits. It records 1,360 playing now, a like rating of 85%, over 2.4 million favourites.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Emote Testing Tower 💃 Pick a door, unlock a new emote, and keep climbing the Emote Tower! Every stage rewards a different emote. How high can you get? 🤔 🕺Pick your favorite emotes! 😈 Troll Kids! 🪙 Finish Obby for coins! 🔓 Unlock fun tools! 👍 Like & ⭐ Favorite = More updates! Join the group for an exclusive reward! https://www.roblox.com/communities/35875819/JustPlay-Games Made with ❤️ by JustPlay Games Tags: Would you rather, Gear Tower, Slap Tower, Troll is a pinning tower, Easy Tower, Tower, Obby, Obstacle, Rainbow, Fun, Admin, Coins, Free Gears, Tools, Brain rot, Emote, Dance

Last updated by the developer 30 Oct 2026, 04:03 UTC.

649
playing (measured 1 Nov 2026, 22:50 UTC)
33,384,482
lifetime visits
85%
liked (25,094 👍 / 4,587 👎)
2,712,406
favourites (81.2 per 1k visits)
13 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2211,27174664912 October 20261 November 2026
500 measurements spanning 21 days, net -25. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–1,429 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 22:50649-9
1 Nov 2026, 21:50658-208
1 Nov 2026, 20:50866-21
1 Nov 2026, 19:50887-89
1 Nov 2026, 18:50976-116
1 Nov 2026, 17:501,092-68
1 Nov 2026, 16:501,160+50
1 Nov 2026, 15:501,110+28
1 Nov 2026, 14:501,082+165
1 Nov 2026, 13:50917+72
1 Nov 2026, 12:50845+173
1 Nov 2026, 11:50672+61
1 Nov 2026, 10:50611-13
1 Nov 2026, 09:50624+99
1 Nov 2026, 08:50525+89
1 Nov 2026, 07:50436+38
1 Nov 2026, 06:50398-53
1 Nov 2026, 05:50451-35
1 Nov 2026, 04:50486-159
1 Nov 2026, 03:50645first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Admin Commands
899 R$
Basic Admin Commands
599 R$
Rainbow Carpet
299 R$
VIP
299 R$
Mega Slap
249 R$
Grapple Hook
175 R$
Laser Gun
150 R$
Rainbow Slap
129 R$
Gravity Coil
79 R$
Speed Coil
49 R$
Slap
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!👋 · welcome12,304,256 · 100.0% win
Finish Line! · progression2,001,461 · 14.3% win
Collected All Emotes! 💃 · collection12,759 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8513 August 20261 November 2026
1721 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1721
Measured (UTC)% likedChange
1 Nov 2026, 22:5085no change
1 Nov 2026, 21:5085no change
1 Nov 2026, 20:5085no change
1 Nov 2026, 19:5085no change
1 Nov 2026, 18:5085no change
1 Nov 2026, 17:5085no change
1 Nov 2026, 17:2385no change
1 Nov 2026, 16:5085no change
1 Nov 2026, 15:5085no change
1 Nov 2026, 14:5085no change
1 Nov 2026, 13:5085no change
1 Nov 2026, 12:5085no change
1 Nov 2026, 11:5085no change
1 Nov 2026, 10:5085no change
1 Nov 2026, 09:5085no change
1 Nov 2026, 08:5085no change
1 Nov 2026, 07:5085no change
1 Nov 2026, 06:5085no change
1 Nov 2026, 05:5085no change
1 Nov 2026, 04:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.