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Mining Incremental

Mining Incremental

A Roblox experience owned by Gambit Development.

TycoonENincrementalminingforging

Description (written by the developer; not a statement by this register)

⚒️ A relaxing mining and forging incremental game ⛏️ The deeper you dig and the stronger your forge, the greater your rewards! [⛏️] Mine ores and collect stone! [🔥] Smelt and forge steel to upgrade your tools! [🏝️] Unlock new islands, automation, and powerful rebirths! 👍 Enjoying the game? Leave a Like and Favorite! ❤️ Join the Gambit Development group for daily rewards and special boosts! 🛠️ Early access: Expect ongoing updates, balancing changes, and occasional bugs.

Last updated by the developer 15 Jun 2026, 20:03 UTC.

0
playing (measured 10 Aug 2026, 16:46 UTC)
51,085
lifetime visits
80%
liked (57 👍 / 14 👎)
129
favourites (2.5 per 1k visits)
13 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Giant Pickaxe
579 R$
Monolith Stabilizer
349 R$
Infinite Power
199 R$
2× Aurum
179 R$
Double Data
159 R$
2× Crystals
159 R$
2× Ancient Bars
159 R$
2× Steel
149 R$
2× Ore Luck
129 R$
2× Rebirths
129 R$
2× Stone
99 R$
Gather Crystals from Anywhere
79 R$
[OP] Mine From Anywhere
79 R$
2× EXP Boost
59 R$
2x Walkspeed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Mining Incremental! · welcome41,101 · 0.00% win
Island 1 · progression41,085 · 0.00% win
Island 2 · progression65 · 0.00% win
Island 3 · progression9 · 0.00% win
Island 4 · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.